About "setOptions" in the following API
Thank you very much, everyone! I was able to solve the problem based on the information I taught! If there is a question to ask you again, thank you.
View ArticleQuestion about language support
Quote: Originally Posted by sirinsidiator (Post 34331) I just checked the version you updated and saw that you didn't do what I wrote when I edited my first post right after I posted it. You might...
View ArticleGetLevelOrChampionPointsString() API call
Quote: Originally Posted by votan (Post 34403) ESOUIDocumentationP17.txt found in: https://forums.elderscrollsonline.co...omment/4765833 Lua has no "out" parameters. (Multiple) return values, only....
View ArticleChange the size of UI windows (e.g. Inventory)?
Ah I think you might need to use SetDinensions.
View ArticleHow to lock an item?
Quote: Originally Posted by Rhyono (Post 34427) So your goal is to lock the item? I haven't tested this, but is this what you want? lua Code: if CanItemBePlayerLocked(slotId,bagId) then...
View ArticleHow to differentiate between Regular and Crown Soul Gems
That could work. This is what Wykkyd had originally come up with for the count: Code: local useIcon = _addon:GetOrDefault( true, _addon.Settings["soulgem_icon"] ) local retVal, c = "",...
View ArticleEVENT_INVENTORY_SINGLE_SLOT_UPDATE at crafting stations
I'm not getting an EVENT_INVENTORY_SINGLE_SLOT_UPDATE firing after crafting an item of armor at a crafting station anymore. I used to, until the last patch. Has anyone else noticed this?
View ArticleEVENT_CHAT_MESSAGE_CHANNEL issues since yesterday?
votan already explained it, but I'll give an example: lua Code: str = "HELLO" string.lower(str) -- uses lower's parent class string and applies the function to our argument str. GOODstr:lower() --...
View ArticleProblem with World Map on PTS (Summerset)
Quote: Originally Posted by Rhyono (Post 34566) He IS the current author of the addon in question. He's asking for help figuring it out. Oops, sorry. I guess I didn't read it closely enough. And...
View ArticleLooking for a bone: help with trading house rules
Basically, you look at what a function needs and you look at another function to provide what you need that doesn't need anything/as much. For example, you want all of your guild names? You use...
View Articlehow to fire item window ? tooltip api ? not found how
Thanks ! it helps finally, ZO_PopupTooltip_SetLink(itemLink) do the trick :)
View ArticleAuthor Question: Summerset Issue on PTS with my Addon
On PTS that change still is not working with QUEST_TRACKER.InitialTrackingUpdate() Code: user:/AddOns/FCMQT/FCMQT.lua:856: attempt to index a nil value stack traceback:...
View ArticleRequested to take over a defunct Add On
If the author wrote in the comments or orum, that someone should take his addon to maintain it, and you did not hear anything from him/her, I guess it's not necessary to wait months. I'd say 1 week is...
View ArticleAre any of the strings from an addon's .txt file available within Lua?
Quote: Originally Posted by Dolgubon (Post 34719) Maybe it goes off the ## Name field. However, with the changes to addon detection it would be possible to have the same addon hidden in a folder. It...
View ArticleNeed help with OptionalDependsOn
Quote: Originally Posted by BoarGules (Post 34779) Thank you. I didn't know that the order of the modules in the .txt file was significant. So it was a typo, of a sort. The order of the files in...
View ArticleQuestion about language support
Quote: Originally Posted by sirinsidiator (Post 34331) I just checked the version you updated and saw that you didn't do what I wrote when I edited my first post right after I posted it. You might...
View ArticleControl to display colors in text?
In the next major version edit boxes will have the XML attribute "escapeMarkup" which you can set to false to achieve this.
View ArticleStyleItemIndex Summerset
Only found functions like these: GetHighestItemStyleId() -> 75 GetItemStyleMaterialLink(*integer* _itemStyleId_, *[LinkStyle|#LinkStyle]* _linkStyle_) ** _Returns:_ *string* _link_ If you know which...
View ArticlePasting Too Much Text Crashes The Game
I agree with Baertram. The crash could as well be due to your own code taking too long when you paste long unicode texts. Try to create just a plain edit control without any handlers and see if it...
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